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Photoshop image resize and rename script
Photoshop image resize and rename script





photoshop image resize and rename script
  1. #PHOTOSHOP IMAGE RESIZE AND RENAME SCRIPT HOW TO#
  2. #PHOTOSHOP IMAGE RESIZE AND RENAME SCRIPT UPDATE#

V1.78.01 (test version) - fixed error on loading ini settings: Unable to convert undefined to type: String V1.78.03 (test version) - fixed error on loading BTR - (error occurred in some scenes with OSL maps) - fixed installation message window in newer max versions - updated deactivation process - added Automatic (online) deactivation

photoshop image resize and rename script

#PHOTOSHOP IMAGE RESIZE AND RENAME SCRIPT UPDATE#

To download the newest update please visit SubTree bowser to Show Materials by selected bitmap assets - and drag and drop to Material Editor: drag and drop folder or image files supported by Max (including Tx files)

photoshop image resize and rename script

click top middle button and choose External Bitmaps 2.

#PHOTOSHOP IMAGE RESIZE AND RENAME SCRIPT HOW TO#

External Bitmaps options: - possible options: Resize / Convert to Tx / Exr / Jpg (Tx files can be only converted in ths version) - how to do: 1. (not in demo) - Rename Files on HDD - 5 methods: - Copy with new name on HDD only - Copy with new name on HDD and rename in project paths - Rename on HDD only - Rename on HDD and in project paths - Rename in project paths only - Convert to JPG - with settigns dialog (Quailty, Smooth, Linear EXR/HDRI to sRGB JPG) - Save Cropped as JPG - with settigns dialog (Quailty, Smooth, Linear EXR/HDRI to sRGB JPG) (not in demo) - Converts to Tiled TX - it sends comments to maketx and translate BitmapTexture to VRayHDRI. (not in demo) - Check / Change gamma in VRayHDRI - Converts to Tiled EXR - it sends comments to img2vrayexr and translate BitmapTexture to VRayHDRI. ifl - sequence image files - resize / convert / copy / path replace - Supports Mari Tiles and the Tag - Supports Mudbox Tiles and the Tag - Script works with Bitmap Texture, VrayBmpFilter and VrayHDRI, CoronaBitmap, FStormBitmap and all other assets - Change gamma in selected - works only with jpeg, bmp, gif, tga, tiff in Max 2014 and up. Select objects by selected bitmaps - Select / show materials by selected bitmaps - Select duplicated filenames (coming in next version) - Copy local files to network with auto path replacing (for distributed / network render) - Copy Selected / All to one path with path replacing or just copy files - collect selected to project forlder or quickly copy+change selected paths to not show your paths structure - Shows local and network files -> Status -> OK - network, Found - local, Not found ( eg.: easy sort and select all local -> copy selected to network) - Supports. change only server/drive letter) * Choose path from history or scene paths * Pick new path * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ ) * Find and Replace part of paths - supports Regular Extension - Multi-threaded Auto-Relink with progress dialog - And More. see below - Change / Rename paths (with paths history and rename path prefix eg. Support for All Assets - Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found - local, Not found) - Resize to JPG selected bitmaps to specified size or to Nearest Power of 2 - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm, - resize bitmaps in large animation sceens to reduce memory ussage, - Convert. But it gives more possibility to work with bitmaps: New added support for 3ds max 2023 New added support for VRay 5.2 - new Color space in VRayBitmap New method to speed up reading image size and color depth - especially for large EXR, HDR, TIFF, TX etc.







Photoshop image resize and rename script